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Games overarching plan and release date eta - 

Im getting a few questions regarding the game, and how ''finished'' it is. I want to start off by saying that the game is definitely not closing in on finished yet. This game is probably going to be the one game I make on this patreon, that will take the longest. the reason for this is that I had to code every system this game needs to function as a game, like inventory, questing system etc. I also have to animate every sex animation I want to include from scratch, and there will be many more then currently is in the game, like missionary, reverse and regular cowgirl etc. So, currently the release dates eta is unknown. I am really hoping to have this game finished within 4 months, but I cant for sure say if that is a realistic date or not. 

Currently id say im done with a majority of the ''base codes'' and I am going into the detailing stage soon, which is usually the stage that takes the most time for art projects, but is still a very important stage to make the game feel nice to play.

What does this mean for future games? - 

So, for future games I plan on re-using all of the codes I have written for this game. I ofc might have to update code systems a bit when using them for new games, like currently the sex system does not support threesomes, but it does support different races/ sexualities running their own animations, if I choose to make forexample a game with a belf female who runs around and fucks different genders and races, then this is completly supported, as the system checks what race and gender the npc shes trying to fuck is.

Other then the sex system not supporting multiple partners, I dont think there is a huge amount of otherwise needed ''re-coding'' to make a new game with my current code, so overall this will spare me several months the next time I make a new game.

As most of my longtime patrons know by now, I also have a system within my 3d program, that lets me change out different race/gendered characters into already made animations. This means that I will also be able to re-use all of the animations I am making for this game. This means that for my next game I will much faster have a wide range of sex animations from the get go, and can just add new animations ontop of that, or change the ones I already have. So this also obviously means I can spare a lot of time with animations the next time too.

I do however NOT plan on just ''re-skinning'' this game into new games, so each game will need a bit of coding here and there to feel a bit different, and I will need to make new animations from scratch, but this means id be adding new animations ontop of an already huge list of sex animations, and I will spend much less time coding, and have more time making questlines, and making new animations etc. 

Update rant - 

Currently im mostly animating sex animations, so there hasnt been any update posts in a few days. Here are some of the updates ive made though, that are ''big enough'' for me to have bothered writing them down. Other then that ive made lots of minor fixes all around xD I keep learning when working on this game, and finding some ''areas that need optimization'' a few places.

Updates -

- Animating on several foreplay animations: deepthroat, blowjobs, handjobs, licking the dick, slapping her face with the dick etc. Currently there is 13 foreplay animations, including an idle. (All of these animations are work in progress, and not finished work)

- Mousewheel zoom has been added to the sex mode free camera.

- updated the camera system a bit so that the free camera doesnt just pick a randomized camera angle at the start, but rather a specified one.

- Morphs now properly update every morph on every new pose.

- added skippable soapbox mode checkbox to the sex levling system.

- made it so quest items properly get delivered and have the inventory updated to show the quest item has been taken by the npc.

- worked further on the sex levling system.

- updated the expression system a tiny bit.

- started working on replacing the current sex menu ui with a new ui ive commissioned.

- updated the base character models, and made a lot of general fixes to support easier adding new features, like a tongue or new body morphs.

- ^ tongue has been added to the female.

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