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 https://gyazo.com/f1bc45c8f037d76bcdd2b845bf839b36 

Made a lot of fixes to the interaction menu. Now there is pretty much 5 ways to exit that menu, so it doesnt over spawn etc if actors overlap.

Ive also added an npc, and given him some minor brain functions. right now he randomly walks around(which will be replaced further down the line) but he can also notice the player. If the player walks into his viewing range(2-3 meters away from him) he will stop walking, and wait a few seconds to see if the player hovers their mouse over him. He will also turn his head towards the player if theyre in range

If the player doesnt hover their mouse over him, he will keep doing whatever he was doing originally.

If the player does hover him, he will give them a minute to interact. if they dont, he will go back to his original task like above :p

One of my trys to make him 'smart' Ive also started coding the dialog system. right now it can comunicate with the npc, and his 'brain', it can open dialog trees that can have as many questions and replys as I wish. There is no mood system on the npc yet, but each dialog reply also sends out 'points' which will later down the line affect the npcs mood(depending on what reply you chose. Ex: sensual reply or maybe you irritated him?) 


Lots to do, but its moving forward :)



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Comments

Anonymous

Looking great! ^^