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Mega link: Ramage 2.048 - SFW (756Mo)

Features

  • Modding: You can now make your own ponies
  • Added two example ponies: Sunny Starscout, Flutterbat
  • Modding: You can now add light sources to your custom scenery
  • Added an additional light source to "My Little Spyro"
  • Modding: You can now add local sound sources to your custom scenery
  • Added sound sources to "My Little Spyro"'s cascades
  • Explore mode: you can now jump

Art

  • Tweaked Spyro map's sun & skybox to be a bit closer to the original
  • Ponies in custom animations now use the standard SFM tongue if possible

Technical
- The exact models used by Ramage have  been shared on the modding Discord. I advise using those as reference  for custom animations.
- New animation config command:  "Animation-[Name]-excludechildrenposition:[Bone]"
- New animation config command:  "Animation-[Name]-includeposition:[Bone]"
- New animation config command:  "Animation-[Name]-eyetracking:[Bone]"
- New animation config command:  "Model-[Name]-loading:0"

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People already started working on custom animations, and some new configuration commands proved necessary:
ExcludeChildrenPosition is intended to fix facial bones having the wrong default position with  some pony models. "excludechildrenposition:Mouth" will generally allow  to fix everything in one go.
IncludePosition is intended to  whitelist what has been blacklisted by ExcludeChildrenPosition, notably  so you can still animate the tongue (with "includeposition:Tongue").
EyeTracking make the eyes follow an existing bone. It's limited to the bones that already exist in the SFM models.
Loading allow to disable model loading. It's mostly intended for animation  files who sometime have a low-poly model packaged with their animation  data.

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