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(First two images attached: the type of information an Animation Bible conveys, which details the principles of working with the BOMBi Model)

(Final image attached: the type of intense, surgical research I often do when scriptwriting my videos.)


Cho- Ami-. Earlier than usual video update machine here! Here's an earlier than usual video update, which is what this machine does. 

[Next Upload]

Next video is about movement shooters. Consider it both STATE OF MOVEMENT SHOOTERS 3 and MORE MOVEMENT SHOOTERS 2 mixed into one video. I thought about doing them separate but won't be for reasons that become apparent in the video, and also just because I'd rather bag them together than flood my channel with all one-subject videos. It's been like, 9 months since the last once and two years since the one before that so it feels like a good time for another generalized report. 

Currently the script is 14 pages long (I usually only ever reach 6-7 max.) I still expect that to reach probably 20+. So, it'll be 'long', relative to my usual video length. A trade-off of this, is that it won't be animation centric. There'll still be traces of it like usual (head-only portions for example) but, for the most part it's (like past MS videos) gonna be centered around game footage and script flow. I don't know yet how long that will translate into video length. Maybe like 20 minutes or something. I don't really care whether it ends up 30 or 10 as long as I think it's good

Release timeframe is TBD, since there's drastically less animation it takes less time to finish. But since the script is abnormally long some of that time saving is going to balance back out. For me, i'm optimistically done in 3 weeks. It could end up longer depending on a few more labor intensive segments slowing production down.

[Miscellaneous Updates]

In my freetime, i'm making my document called the Animation Bible for BOMBi (and other principles I use to keep my videos somewhat consistent). 

It's currently sitting at about 30 pages, but there's a bunch more I need to draft out. 

Basically this'll be a reference tool down the line for when do collaborative/commissioned animation, and need to inform other animators on how to work with my video structure/style.

I get asked pretty often about how I specifically do my animation and this'll be a pretty thorough source for that. (It will be available through patreon at some point down the line). It's nothing groundbreaking, but it's just a practical resource for working with other people, and I, at least, find parts of it interesting. 

Anyways, that's the end of the earlier than usual video update. The next post will probably not be from me, who is the machine that posts the video update which is earlier than usual. It'll probably be the machine who posts the typically scheduled video updates. Fun fact, that was supposed to be my job. Typical boss schmoozer. I reckon that's why he got the gig, being so inclined towards being typical. You'd never guess what kind of haircut he sports. Taper cut. Talk about driving the speed limit with your barber. Well, no, actually he's very bald. Apparently he lost all the hair in a vehicular accident. On his way to the barber, i'm told. He was driving very very fast, actually. Suppose that's why he's bald now. Anyways, i'll see you next video. Well, next next video. Early and all. Bye then.

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Comments

Anonymous

I'm here for the 30 minute movement shooter extravaganza you know it

Anonymous

20+ pages of Movement Shooter. i think i might faint of heated excitement. Also really pumped to give the animation bible a look once it's done.

Anonymous

Can not wait at all to see this video, I'm so glad I became a patron, so good at writing and holding even the speech style in text! Cant wait to see the bible too, it'll be interesting to see the behind the scenes and see the subtle movements