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Hiya o/

We're back with weekly reports! From now on, it'll be on each Monday and it'll be a recap of the previous week! I tried doing them on Friday but I kept putting it till late to squeeze in any new work into it, I tried Saturday but I'd end up forgetting to do it cause of it usually being my day off where I go hang out with friends. SO! From now on, it'll be each monday!

Working my way to a better animation for the element mixing! Adding layers of VFX and figuring out how to make them look the exact way I want them to do so. Being the main focus of the game, I want to make sure this looks and feels good before focusing too much on other aspects!

I dont have any visuals to show for it but the settings menu and main menu are working, as well as a save system to keep track of progress and an audio system to play sounds & music!

Something more visual, I have added two more expressions for Luna! I've got 2 more left for her and then will need to add Cinis' expressions~

Tina's Magic Book is a very small game focused more on the visuals than complicated gameplay as a good way to practice streamlining my process of creating assets & visuals, as I've realised Ive been spending too much time on art for negligible differences, and in turn I've been slowly getting faster at it! These two expressions were substanstially faster to work on than the first two I did last month.

That's all for this week's progress! It was only a half week of work, so I will have more stuff to show come next week, I hope you guys look forward to more on the game! Most of the coding is already done so it'll be mostly finalising assets and making them look good. 

See you next week o/


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