Reworks (Patreon)
Content
I'm going back and working out a few different scenes in Infest. I was looking them over and noticed that some of the stuff felt too. . .simple. Samey. Really close to Bughunt in terms of quality.
You might have noticed that the second D-elf scene has been stuck in "In progress" for the whole duration of the project, thats mainly because I've had trouble finding a scene that fit for her. She's actually gone through three different scene roughs before I finally landed on one I was happy, which, funnily enough, came from a scrapped idea I had for the human character. Its half completed and hopefully by tomorrow or Saturday I will have the scene finished. Making it now only non-h scenes left to do.
However.
My fiancee's computer died last night, we had a bunch of power outages, with multiple flickering surges throughout the whole ordeal, and her comp must of gotten borked from it. So why does this matter? She's voicing the lead character. So either she works at my comp, which isn't set up to record audio. Or we wait for her new laptop to come in, which is supposed to arrive, at the latest, by the 25th. Which, obviously, would put almost all of the talking scenes on hold until that comes in. Or I cut dialogue entirely which is not something I really want to do at all.
I'll work on everything else until that point. If there is time I'll work on something small until we get the recording issue squared away.
I don't want this project to be good.
I don't want this project to be passable. Bughunt was passable. I want this to be better in every way.
Soft release date is end of April. Sorry its taking so long, I just started getting more and more ideas and eventually the five minute short became the middle-man in whats apparently now a trilogy.