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This still needs waaay more work, I plan on having a lot of hive-stuff everywhere, but I thought the idea of a window, looking out at space/a planet was rather new and an interesting take on a  xenomorph lair.

Traditionally they are hidden far away from anything else. Hiding in the darkness.

Nah man I want COLORS.

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KleinVoimond on Twitter

Working on another scene-set. Scene building is honestly the most time consuming part of any project. #infestation

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Anonymous

In games like Deadspace the stations you are on are pretty much overrun and infested before you start. To be honest you could have this setting anywhere other than maybe in a bouncy-castle in Madrid! :-D

kleinvoimond

Ooooh well thats a hard one to answer. When I started BH, it wasn't even supposed to be a video, I genuinely just thought. "Hey, lets put samus in a pit with facehuggers for a quick webm." But from there, my imagination took off and one thing lead to another. I was also in the process of moving into my current apartment, so that took time from it as well. Counting the months, I'd say maybe 4? If I was able to just sit for 16 hours a day and work on it I could have brought it down to about 2, maybe. But yeah, for scenebuilding I could spend days working on a particular set and, now that I have UNLIMITED POWER over how things look it might. . .take. . .longer aha. Its part of why im in the process of porting over some models from A.I. tp help speed things up so I can just "plug n play".