MinnMax Interview - The Surprising Challenges Of Designing Marvel's Midnight Suns (Patreon)
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In this MinnMax Interview, Ben Hanson talks to Firaxis' creative director Jake Solomon about the full history of transitioning from XCOM 2 to the tactics RPG Marvel's Midnight Suns. They talk about the challenges of designing something new, Sid Meier's input on the game, the appeal of a card-based system, the rise of Marvel Snap, and a whole lot more.
You can watch and share the video version of this interview here - https://youtu.be/igavgyTQhOA
Become a Game Champion by supporting MinnMax at the $50 tier on Patreon and lock in the game of your choice! https://www.patreon.com/minnmax
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