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MinnMax's Ben Hanson interviews Dan Callan about his incredible and wide-ranging career in the game industry. Callan has professionally role-played as Morpheus in The Matrix Online, launched Resistance 2, worked on multiple Halo games, survived the launch of Destiny, and even travelled to Japan to work as a level designer for Square-Enix's upcoming open-world, action-RPG Forspoken. He's now a lead level designer at Postcard Game Studio building a new IP with an independent team.

You can watch and share the video version of this interview here - https://youtu.be/-49bwJHhQ88

To jump to a particular discussion, check out the timestamps below...   

00:00:00 - Intro 

00:01:22 - Dan Callan’s wild career 

00:05:23 - Nintendo/WarioWare 

00:07:12 - The Matrix Online 

00:15:00 - Halo 3 

00:20:05 - Insomniac Games 

00:26:30 - Halo Reach 

00:30:09 - Halo 4 

00:37:21 - Lessons on team leadership 

00:41:31 - Destiny and The Taken King 

00:56:14 - Forspoken with Square-Enix 

01:20:22 - Going independent with Postcard Game Studio


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Comments

Anonymous

These two recent interviews have had some excellent insight into game development. Awesome work Ben, keep these interviews coming!

Reed

Thanks for this really good, down-to-earth interview!