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In this MinnMax Interview, Ben Hanson talks to the founder of Camouflaj Ryan Payton and director of production Matt Walker about their unique perspective on Japanese game development, the challenges of running a mid-size independent studio like Camouflaj, releasing République: Anniversary Edition and Iron Man VR, and more. Payton worked with Hideo Kojima and was a producer on Metal Gear Solid 4 before becoming the original creative director for Halo 4, in this discussion we also talk about his experiences hanging out with From Software's Hidetaka Miyazaki and Shadow of the Colossus creator Fumito Ueda.

Watch and share the video version of this podcast here - https://youtu.be/NCX9C0bsO2I

To jump to a particular discussion, check out the timestamps below...   

00:00:00 - Intro 

00:01:44 - Ryan Payton and Matt Walker 

00:02:51 - The challenges of game development podcasts 

00:09:51 - Resident Evil Revelations 2 and surfacing Capcom talent 

00:14:50 - Working with legendary translator Alexander O. Smith 

00:16:09 - Why Matt Walker left Capcom for Camouflaj 

00:19:42 - How to fund an indie studio/designing a canceled battle royale 

00:24:10 - Why Camouflaj is expanding to Japan 

00:29:32 - Ryan Payton's regrets on Halo 4 

00:39:35 - Japan's amazing gaming comeback 

00:44:46 - Hanging out with Hidetaka Miyazaki and Fumito Ueda 

00:54:26 - Finding funding for Ueda's next game 

00:57:10 - Dodging acquisitions as a mid-size indie 

01:06:53 - Will Capcom ever sell to a major publisher? 

01:12:34 - Devil May Cry 5's live-action cutscenes 

01:15:45 - Working on Metal Gear Solid 4 

01:23:37 - In conclusion...


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Comments

Anonymous

If you enjoyed this conversation you should checkout Back in My Play there are several episodes with Ryan Payton on the show such as https://pca.st/episode/3a58ef6e-3064-4b71-9f4e-c2ac6e3a25c7

Anonymous

Great interview!