Home Artists Posts Import Register

Content

This week for community questions on the podcast, we'll have Ben Hanson, Kyle Hilliard, Jeff Marchiafava, and Kelsey Lewin. It's your turn to make the show better by leaving a question, news story, BetterQuest goal, or anything else for us to read on the show as a comment below! We’ll choose our favorite and iam8bit will ship out the great prize below (Untitled Goose Game on vinyl) for the winner! We'll stop pulling questions around 8am Central on Wednesday.

On this week’s episode we’ll be talking about...

- Akira Toriyama's impact on the game industry

- Unicorn Overlord

- Mars After Midnight

- Llamasoft: The Jeff Minter Story

- Star Wars: Dark Forces

- Contra: Operation Galuga

- Helldivers 2

- Final Fantasy VII Rebirth

Everybody at the Backstage Pass tier can watch us record the show live on Wednesday at 1pm Central, with an exclusive pre and post show. The unedited archive will be available to view after the fact. You could do us a favor by subscribing to the audio version of the podcast on iTunes or your favorite podcast app, telling a friend, leaving a review, and subscribing to our YouTube channel!

https://apple.co/3lRbzbE

https://www.youtube.com/minnmax

Comments

Michael Lardieri

Hi Ben and the Cohorts, love the show, long-time supporter. However, I think you guys badly need a finance person on the show once in a while to talk through news about the layoffs. I’m a CPA and long-time CFO, aka the bad guy. Framing layoffs as mainly the result of bloated game budgets is doing the dirty work for people like me. I assure you that if a studio painfully laid off employees and brought in a great game under budget, all it would take is a slimy tech-bro coming to the CEO and telling them the studio could’ve used AI or new software to make the same game with 15% less staff, and you’ll see the CEO announcing layoffs a few weeks later due to, you guessed it, bloated hiring budgets. You can see the truth of this with stock buybacks. Great example: EA laid off 700 employees shortly after doing $1.9 billion in stock buybacks, thus showing EA has so much profit and cash, it’s using it to inflate the share price as nakedly as possible rather than actually run the business. Again, as the person on the other end of the table, I assure you that people like me will still want to do layoffs, even if game budgets come down. The only thing that will ever slightly protect game developers (emphasis on the slightly) is unionizing. Any developers listening to this, please heed these honest words from the Finance side. Thank you!

JT

Hello Minn and the Max. I recently started playing Death Stranding and my monkey brain decided to really start grinding early on. Making deliveries until I can get 5-stars in each place. When I finally got the ability to fast travel, it felt like an insane level of upgrade. So my question to you is, in what gaming scenario (maybe even real life) did getting something new felt like the biggest leap in upgrade, a game changer if you will. PS. Sorry to shill out for a bit. As reddit may be going downhill, I do want to give a shoutout to Lemmy. A open-source decentralized reddit alternative, it may take some time getting used to, but it feels like reddit from the good ol'days.