Home Artists Posts Import Register

Downloads

Content

In my down time I've been slowly developing a rig that would help artists who struggle with b-reast deformation (like myself :p)

The rig so far has a massive cage deformation skeleton, which allows you to deform the mound to any surface and simulate gravity/squish

It also has a central FK skeleton that lets you move it in segments, up and down as if it is jiggling or flailing.

The Blender file is attached below!

Files

Comments

No comments found for this post.