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Commission.
BG and sneakers was fully generated. 🐶🎨🎛

alt version will be a bit later. 

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Strawberry Puptart

I would love to see your process mixing your art and generative art. You're getting some amazing results.

Katarhein (edited)

Comment edits

2023-06-13 08:06:47 My current process of art creation is: sketch [artist] » base colors [artist] » base shadow+light [artist] » ai stage [artist + ai] » fixing bad moments [artist] » post process [artist]. So i don't loose my style and commissioner have full control over result. Closer to the end i smartly boost details. [Ai stage] a bit chaotic and vary very much on idea and characters, i'm experimenting on how to do this more stable. Usually i'm just draw art as good as i can >> feed it to ai and generate several variations of high detalisation >> join it and overpaint >> post process effects.
2023-06-02 15:22:30 My current process of art creation is: sketch [artist] » base colors [artist] » base shadow+light [artist] » ai stage [artist + ai] » fixing bad moments [artist] » post process [artist]. So i don't loose my style and commissioner have full control over result. Closer to the end i smartly boost details. [Ai stage] a bit chaotic and vary very much on idea and characters, i'm experimenting on how to do this more stable. Usually i'm just draw art as good as i can >> feed it to ai and generate several variations of high detalisation >> join it and overpaint >> post process effects.

My current process of art creation is: sketch [artist] » base colors [artist] » base shadow+light [artist] » ai stage [artist + ai] » fixing bad moments [artist] » post process [artist]. So i don't loose my style and commissioner have full control over result. Closer to the end i smartly boost details. [Ai stage] a bit chaotic and vary very much on idea and characters, i'm experimenting on how to do this more stable. Usually i'm just draw art as good as i can >> feed it to ai and generate several variations of high detalisation >> join it and overpaint >> post process effects.