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Diving into a couple digital extensions! Basically any time I'm on set I'm my own VFX supervisor, and these are the types of compositing techniques I'm thinking about when I'm framing up the shot to hopefully avoid signing myself up for a big headache later in post :P

The one bit I gloss over is the initial 3d tracking and projection, mostly because I've already covered it quite a bit and I think I'll be covering it again really soon, but if you want to see me get into it:  

Digital Extensions without Greenscreen

And a more whimsical (if older) one- Making Boring Places more Interesting.

Oh! And here's Nathan's fantastic Projector addon.

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Comments

Anonymous

your phrasing of "hitting old blender" is so accurate lol, blender is super smooth and easy to use until you wanna do something unusual and then you uncover these strange archaic bits of it that are really unintuitive. Also, one way of dealing with the reflections could be to replace the puddles with an actual reflective material. Maybe draw a mask with texture painting or something. Could cause more problems than it solves but maybe it could also work well

Anonymous

Money for cans! Like in Europe. And like the deposit the US used to have for bottles and cans. They ought to bring it back, it gives a great incentive to recycle!

Anonymous

oh god these 3D comp hacks with the luma channel blew my mind

Chromfell

I'm a bit late - but as for migrating the camera projected texture to the new secondary back-up texture I would've just done a texture transfer bake in Blender from the projected texture to the new texture, once at the beginning of the shot and another time at the end, and merge those. Should work, no?

Phil South

Oh see this is why I need to watch these videos in order. All my questions about the later video are answered in this one. Duh. Hang on while I go slip my head into a hole.