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Didn't realize this was going to be a series until I got into it! Fairly casual, but this one goes into blocking out a shot, and how that shot should fit into the edit. Hopefully in the next few days I'll have the one about modeling all the market stalls (I'm excited for that one!)


Here's the RBC physics rigging addon. So impressed with the work he's put into this thing!

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Comments

Anonymous

you can relate with independent comic artist who spent so much time creating comic pages. Making them with hatch marks by hand no cg. it takes a decade to finish a 4 comic series. Thank god for CGI its so efficient even when your not efficient. of course it depends on what your trying to make.

Anonymous

Hey Ian, try using the Powersave addon to autosave the project, and it's free :) https://blendermarket.com/products/powersave

Roman Kovalev

It is so cool, how you can do one shop with so many details with using only one texture and bunch of primitives.

Anonymous

this tutorial is so freaking good

Anonymous

this is amazing

Anonymous

Ian I love ur stuff from a long long time....u r a god for me ....so it hurt me real bad when u lost all ur progress ...been there ...done that...u dont deserve it ....but ...i really hope u can recover lost progress in blender from the file-> recover->auto save option n then by selecting ur last auto save as soon as possible ...it might not recover everything but it recovers 70 percent of the stuff

Michael Holtz

I've learned recently you can Ctrl+P while you have objects selected & lattice as active to automatically add lattice modifier

Roman Kovalev

Hopefully you will release this pack! Keep on waiting!