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Going through a bunch of older versions of shots from Dynamo Dream, and talking about how they evolved into the finals! I ended up being a lot more particular towards the end, so I iterated some shots quite a few times. 

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Dynamo Dream Old VFX Retrospective

Going through a bunch of older versions of shots from Dynamo Dream, and talking about how they evolved into the finals! I ended up being a lot more particular towards the end, so I iterated some shots quite a few times.

Comments

Anonymous

So cool

Anonymous

What? A new 37min Hubert video? Cancel all my plans tonight!

Anonymous

Thank you for sharing! Excellent!!👌🏻

Anonymous

Could you link to the video on when you made the background (around 8:35)? Ive been binging all your videos but I dont recall that one

Anonymous

So cool !!!! Can you please a a detail tutorials for including everything. Modeling to rendering .. please

Anonymous

I love it! It's fascinating to see the iterations and hear your thoughts about them. Oh, and I seriously thought that the character climbing down the ladder was green screened and not animated. Shows how much I know. :D

Anonymous

Hehe, your bit at 6:15 about blurring everything and printing it in with the depth pass being "hacky"... speaking as someone who comps for a living, that's a legitimate way to do that, and exactly what I would do in a shot like that. Plus I was just talking with a co-worker today about how everything is a hack :P

Anonymous

It's so great to see the iterations for some of the shots in the episode and to hear you speak to things that worked and things that ultimately didn't work. It's very inspiring and gives me a lot of ideas for what I can do in my renders.

Anonymous

I love these types of videos so much. I’ve learned so much watching it! Thank you so much for doing it! So excited for the new episodes!

Kai Christensen

I learned a lot from watching this! It's comforting to know that even the pros are still learning every day. Thanks for the breakdowns, looking forward to more Dynamo Dream stuff!

Anonymous

Thank you🙏It's a very usefull video.

Anonymous

The last shot does imo work really well as it is without people. It has that vibe of a residential area, where at night there's just nothing going on and things are weirdly still despite it being really dense

IanHubert

Covering EVERYTHING is a lot (that's what I'm trying to do with the entire partreon :D) But I tried to cover making an entire shot in this series here: https://www.patreon.com/posts/37501621

IanHubert

OH YEAH!?? That's actually rad to hear! I'd always been a bit self-conscious that the photoscan didn't hold up, and was kicking myself that I HADN'T just shot a greenscreen plate :D

IanHubert

Oh hey Nathaniel! And man, yeah!! In the past couple years I've started realizing that in general that technique is SO much more realistic than the old "screened feathered solid mixing in with the depth pass" approach (which is something I've done for like 15 years without ever really questioning it :P)

Shape

Hey Ian! Did you ever make a video tutorial about your use of the depth map and other post prod stuff? I'm really struggling to get that haze and atmospheric effects and my renders always look so bland.

IanHubert

I've touched on bits of it in different videos, but I want to make another video this week going into it all in more detail!

Jack_Wolfe

Wow you have learnt and evolved so much since your first Dynamo videos. Can you imagine having all this knowledge and tech back when you did the other episodes? Your hard work is so very noticeable in the things you do. Im excited to see more of your creations.

Anonymous

Wow, wow, wow. I could watch 20 hours of this. Easy.

Anonymous

The third shot you show (Jo's salad hideout with the beacons) has been my desktop for a year and a half now! At the start it felt like a really tall order to reach that level of quality, and although I haven't actually met it yet, I feel like I could in theory now my knowledge has progressed. I loved seeing it in motion with the better camera angle in the episode, it felt like another step up :)

Anonymous

You talked about render issues with the volumetric lights (34:18), but I just assumed they were clouds of moths.

Anonymous

Epic stuff, just when I thought you’d taught me all I could ever expect to know. This was brilliant, probably the most valuable 37mins ever. The missing meta pieces...

Anonymous

Thank you for sharing so many of the pain points in the process. It's inspirational to see you power through the problems and come up with such great results, and even where it falls a bit short, it's helpful for me to see where you decide "eh, good enough" and get on with your life so you can finish. Fighting perfection is a constant battle, and having reminders that people with a lot more experience than I have are still fighting it every day gives me well-needed perspective.

Anonymous

Hey, you mentioned you made a video about making the background of the shot where she's walking over the stools. Can you link that?

IanHubert

Oh! Yeah! I think it mostly went into the making of the barbershop bit: https://www.patreon.com/posts/making-little-46678893

Anonymous

Cool thanks

Anonymous

Thank you very much for sharing so much information. I would love to know how you compose those foggy skies. amazing.

Anonymous

I love this... I watched the episode twice on You Tube. I then downloaded the 2K version from here and watched it twice. Have watched all of your breakdowns and tutorials on you tube was overjoyed when you released it. I have to say after watching this retrospective that even though you point out issues you weren't happy with, it all blends together well. I don't think they would be noticed by the average viewer unless they slowed down the playback speed. You have come a long way since SBFP, which I thought was awesome, and it is amazing to see the progress of your style and skill. I also binged the original Dynamo and was disapointed when it ended.

Manuel Grewer

I love these detailed behind the scenes episodes. Stellar job explaining your creation process. I just recently started learning Blender and so far, hard surface modeling is pretty much all I can do. Seeing your creative approach to Blenders systems is really helping me getting quick first results. It was especially great to see how some of the scenes have evolved and to hear your thoughts on what worked and what did not. More of these please!

Anonymous

The original Dynamo is still listed on the Patreon About page as something Ian wants to complete. :)

Anonymous

Ian could you do a tutorial on rainy , foggy scene where kaitlin looks through the window and of course that drone kinda shot where there's dripping rain and wetness all over the buildings . How would you choose a rainy sky for th shot??? Is it mist pass on after effects!!!!!

Anonymous

I'd love to see a tutorial on eye tracking / effects like the "milky" eye

Nate Pantumsinchai

This was really awesome to see!! Thanks for making it! My take away is that the photorealism really comes in during that last 20 percent of tweaking. It's incredible to see the differences and how far you've taken it.

Anonymous

Ian, amazing work as always. Would love to see a tutorial on how you composite in After Effects!

Anonymous

Hey Ian — do you do your chroma keying in blender too? A lot of folks on YouTube say the keyer in blender sucks and to key in another program and import that into blender for camera tracking and final compositing.

Anonymous

The keyer in blender doesn't suck, it's adequate and you can certainly get passable keys but it's slow and you really need to know what you're doing

Anonymous

Have you seen this one https://www.patreon.com/posts/some-post-35533684 and this one? https://www.patreon.com/posts/scene-breakdown-44512824

Anonymous

Hey Ian, could we get a compositing tutorial one of these days? Really struggling with it :(

Anonymous

The attention to detail is incredible! There's alot happening in at the same time. I didn't even notice the crab on the truck bit when I watched the full episode.

Anonymous

I think he did tell that for the rain he used a shader that emulates rain

Anonymous

He did one ages ago on here but it's pretty hard to find the post so I bookmarked the unlisted video itself for reference: https://www.youtube.com/watch?v=57GiAdttFgQ&list=PLiIvZ9aC1aAlizI92GQmyCvqTSyinRFLA&index=2&ab_channel=IanHubertIanHubert That being said he also mentioned a few techniques in this video that he said he doesn't do anymore.

Anonymous

Yes! Would love an in depth compositing tutorial / workflow overview as well.

Anonymous

Hey Ian, could you make a tutorial on how to make planets like the one in dynamo dream? I loved that shot!

Anonymous

at 28:00 you talk about adding moss and driplets... That would be an awesome tut! We already have the brick-picture, so adding more details like that would be amazing to know how to !

Anonymous

There is a currently a moss tutorial if you go back a bit. But no driplets :(

Anonymous

Hey Ian! Pro tip: I bought a mannequin to play dress up for photogrametry scans and its a real game changer! I am getting perfect, and I mean perfect scans. Then just rig em to yer dudes!

Anonymous

There is a droplet tutorial way back! I think it's with another topic in a video, search for droplets maybe.

Anonymous

Its a big improvement, I'd say I went from 15% usable scans to 100% usable scans! I also put the mannequin on a turn table so the camera stays still. I'm getting 100% picture alignment in reality capture.

Phil South

At some point you should also really talk more about your use of fog, if you haven't already :D

Anonymous

yeah, this was fun to watch. you learning is me learning (even if its just the process of doing better) and every scene is inspiring!

Anonymous

excellent

Anonymous

sir how you making the footage in blueish color.

Anonymous

hi ian, i just want to show you one of my work,i just made all alone for long 34 days,single handed. i believe you will like it. and everyone will too. inspired by you . https://youtu.be/UGSZxkY1drc