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Whew! These were hard work!
Very excited to share this one with you guys! It's the result of the first stage of the backyard photoscanning shenanigans. Learned a ton doing these guys, although I keep feeling like this technology is going to be totally revolutionized any day now with AI and all that, haha!

Here's the blend file (right click, save as)

And here's an FBX (sorry, I can't use my node setups for the FBXs, so they're less polished (no translucency and such)- maybe I can figure that out some day here!

Files

Plant Assets woooo

Comments

Anonymous

Right when I was thinking "ah snap I don't want to model plants for this quick idea I have that I might not ever finish". You're God sent ❤️

Anonymous

I've been trying to figure out how to do plant photogrammetry for some while now, only ever succeeding on one small houseplant (which I'm happy about but really it wasn't the most high res thing cause I didn't want to feed in too many megapixels into realitycapture (I have no idea how much one photogrammetry asset usually costs you to produce, but if I get something decent out of a dollar (I usually downscale the pictures, my DLSR produces wayy too many MP) I'm happy. But this is (quite literally) what I've been dreaming of recently!

Anonymous

thanks so much dude, just opened the file & these look amazing!!! (this is also exactly why I thought the thumbnail from the previous post was a render!)

Anonymous

Oh yea, In case you're reading this - would you mind sharing how much would you recommend planning in budgetwise for one of these plant photoscans :D (the one you showed in the vid had soo many more camerashots than I'd usually use 0.o )

IanHubert

AH! I'm glad! If you get a chance, let me know how efficiently they work on your machine! And hah!!! That's actually EXACTLY the location I'm trying to recreate digitally at some point (Queets River Valley). If I can blend between the practical location and full digital, I'll be a happy camper.

Anonymous

Appreciate you dude

Anonymous

Fuck yeah I've been looking forward to these, I've been dabbling a bit in making leaf textures and some procedural fakery but sometimes you really just need those large scale features to get that extra bit of realism, thanks Ian

Anonymous

It's like Christmas every other day with you Ian, it really is. No patrons in the history of being patronising ever got so much value out of being so.

Anonymous

Thanks Ian! This is awesome :D

Anonymous

YES! I'm always down for more plants

Anonymous

This is super useful and cool. Thank you for the great work you're doing, this patreon is a treasure and so are you :D

Anonymous

Holy mother of gawd! Thanks, dude! This made my day!

Anonymous

Thanks so much, each of your post is a true godsend. This is fantastic! Thanks so much for sharing all this with us :)

Anonymous

These are fantastic, thank you kindly. Been experiemtning with Realilty Capture after watching some of your videos after long hours with meshroom and questionable results. Can't scan enough things now, it's addictive.

Anonymous

This is amazing thank you!! Could you please make a video/text post on how you optimized the photo scans to retain the detail? Every time I photo-scan plants they look terrible. Thank you!! <3

Anonymous

Fantastic, thank you !

Anonymous

So cool, thanks!

IanHubert

Ooo- yeah, I can do a quick video. In the meantime, I think the biggest thing I learned was just in picking the plants. The photoscan tech's fairly good at leaves (the less obfuscation the better), but can't do stems at all. So ivy on the ground'll scan alright, since it's a bunch of not-all-that-overlapped leaves, but a big bush wouldn't work all that well, and stuff like grass doesn't work at alllll.

Anonymous

Awesome!! How did you create that old film look in the demo video though?

Anonymous

Holy cow! Didn't expected to get this much for my money! <3

Anonymous

I openned your file at the same time I tried for the first Blender 2.9 with the optix denoiser (that now works with my GTX1070)... smells Xmas.

IanHubert

Wooo! Oh man I've been LOVING the new viewport denoiser. For some reason I thought I wouldn't be into it, but it's seriously a gamechanger.

IanHubert

Ah thanks! And ooo- the look is a combination of a bunch of stuff. The haze/sunlight helps the look a lot, and in AE; some Lumetri, FilmConvert, Magic Bullet, and a bunch of weird vignettes. I talk about it a bit here, I think: https://www.youtube.com/watch?v=b6sGiOUuiyA&feature=youtu.be

Anonymous

Ian, you are a legend. I really want to get into photoscanning my own stuff now too.

Anonymous

Amazing assets! And the river bank <3 just what i needed for my personal project. For folks who want to paint some maps, face orientation on some of the models is incorrect and you have to recalculate them!

Anonymous

Ian you are by far the best ROI I've ever gotten out of seven dollars

IanHubert

Ah! That's great! And oh! Sorry about that- I didn't even think to check. I think I might go in there are update the file. :D

Anonymous

As someone who has been using Grasswald, I'm so intensely excited about these (even more so than Grasswald). They serve a specific and very helpful purpose. Thank you so much. This is the kind of thing that makes me happy to wake up in the morning. It's like the Ian Hubert version of watching amazon products come in or an Ian Hubert Christmas tree, lol.

Anonymous

These are phenomenal. So excited to put something together with this. Just a heads up, I wanted to see if I could use an armature to give one of your shrubs a little bit of life/movement. It was disturbingly easy! (This whole idea came from some skills I gleaned from Jan over at BlenderSecrets in the last 4 days of tree content in conjunction with the time you used noise modifiers in the graph editor to make the digital fisherman wiggle his legs in an eerily life like way. I basically just added a few bones, parented your mesh to the armature using automatic weights. With that armature selected (and modular Tree add-on installed) I pressed F3 and applied Fast Wind and voila the whole thing was gyrating! Just that little bit of sway looks great. If you don't have that add on, you can just use the graph editor noise modifier trick you do, not quite as convenient as a simulation, and I don't know enough about drivers to simplify the controls of it, but it works! The method I've usually seen taught is to use a couple wave modifiers to create the illusion of wind, but I always feel like the mesh doesn't move naturally that way. For hero plants using an armature looks way better, That said, I'm just not sure how it will scale performance wise.

Anonymous

Wow, these are great! I'm always amazed at the quality of assets you seem to turn around so quickly. And this is by far the best value Patreon account I've ever supported, I feel like you really give us a lot for what we pay!

Anonymous

Hey this sounds great! Any chance you would be willing to upload a blend file with an example rig? I would love to play around with this and learn from it.

Anonymous

Sure, here's the shrub I tried it on: https://www.dropbox.com/s/0kb2pxv2lowxjnp/PlantLibrary_AnimatedShrubOnly.blend?dl=0 This was just me choosing some of the bones I'd thrown in there and adding a noise modifier in graph editor to their rotation parameters. If I was slicker with drivers I'd find a way to have a few sliders that control the most important factors of the "wind" like direction and amount. But adjust manually isn't the end of the world if you're working on one or two of them I suppose? I've only been using blender for 3 months, so I'm still figuring things out!

IanHubert

AHH! Thanks for that!! I'd seen Jan's tips, but didn't realize they were applicable to models outside of the sapling addon! "Fast Wind" sounds amazing- gotta go check out his tuts! Also hot damn that DOES look great! It's bizarrely soothing to watch, hahaha -okay, just installed M Tree. Super cool! Worth it just for the "Fast Wind" option! I could see that working super easily with humanoid rigs, too, just to give them a bit of life when they're standing around. Thanks a ton, Spencer!!

Anonymous

oustanding move!

Anonymous

Awesome, I'm amped to play around with the assets!

Anonymous

thank you so much these are amazing!

Anonymous

SHIT! You rock brother

Anonymous

I love you

Anonymous

👏👏👏👏👏

Anonymous

how to downlaod ?

Anonymous

My savior!

Anonymous

right click on your desired download then click save link as and navigate to your destination