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  • LUNA EDIT_4000.webm

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 A version without dapples. Celestia edit comes a bit later~ 

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Anonymous

Compared to some of the first stuff you put on patreon, this one seems to have somewhat less frames per second. Or is it just my imagination? - Forgot to add, great work though.

haltie

I did the first two animations in Clip studio paint, and they are in 20 fps. Other animations after that are created with Toonboom: Fluttershy is 30 fps, Cadence and Rarity are 24 fps, and Trixie, Marble, Twilight, Dashie and Luna are in 15 fps. Fps is a compromise between fluidity vs. time it takes to put it all together and render. Things that require frame-by-frame approach (like liquids) are much easier to make look good with lower fps. Right now, I think 15 fps is best for most animations (still pretty fluid, not too many in-betweens to tweak manually, and rendering takes ~8 hours even with many effects). Though I’ll sure use 20-24 fps in future too.