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Volga's Punishment game started around October 2020, if I remember correctly, and its prologue "Volga's Failure" is from August 2020, in fact it has been serialized intermittently for almost 2 years, its script has been modified many times in the middle, the biggest modification is around between P5 and P6. After that, I wanted to add a lot of memories of Winterlight between P20 and P30, so the plot started to shift towards the two commanders, and Ralph, Lef, Naumaku and other characters were able to appear, but I realized that its script volume had exceeded what it should have, so after about P50, I let the plot focus on Volga again.

This time the ending was a bit rushed, but basically all the necessary things were said, and Volga's victory came from his full acceptance of his "gift"

I considered drawing a few scattered pieces to add to the comic's ambiguity, such as the "cold training", the story of the two commanders, Lambert's process of making the aphrodisiac, Maximus convincing the King to add overtime, Kakula's provocation at the end of the game, Bander's mission in the tavern, Volga Some "intimate memories" with Lef, Ralph, Nammaku, "discussions" with Darius, interactions with Aoba, Rio, Jara, etc.

I did plan these, they have little to do with "Volga's punishment game", but they are interesting and if I have time, I will consider drawing some scattered illustrations to supplement the whole comic!


Volga's Punishment Game is a record of my exploration of comics in the past two years, both in terms of grading and drawing style, as well as details. I will focus on short stories, such as short comics, story illustrations, etc. "MountainII" will probably continue in the form of story illustrations.



Volga的懲罰遊戲大約開始於2020年10月,如果我沒記錯的話,而它的序章“Volga的失敗”是2020年8月的作品,實際上它斷斷續續地連載了接近2年,它的劇本在中途修改過很多次,最大的一次修改大約是在P5和P6之間,之後在P20~P30之間我想增加大量關於Winterlight的回憶,所以劇情開始向兩位指揮官偏移,Ralph,Lef,Naumaku等角色也得以登場,但我意識到它的劇本容量已經超出了它應該有的內容,所以大約從P50後,我又讓劇情專注於Volga

這次的收尾略顯倉促,但基本上已經講述了所有必要的內容,Volga的勝利源於他充分接受了自己的“天賦”

我考慮過繪製一些零散的作品,為漫畫中的一些伏筆進行補充,例如“抗寒訓練”,兩位指揮官的故事,蘭伯特調製春藥的過程,馬克西姆斯說服國王增加加時賽,Kakula在比賽結束後的挑釁,Bander在酒館的任務,Volga和Lef,Ralph,Nammaku的一些“親密回憶”,和Darius的“討論”,和Aoba,Rio,Jara的互動,等等

我的確規劃過這些,它們和“Volga的懲罰遊戲”關係不大,但很有趣,如果我有時間的話,我會考慮繪製一些零散的插畫,作為整個漫畫的補充


Volga的懲罰遊戲記錄了我在這兩年對於漫畫的探索,無論是分格或是畫風,以及細節,它如實記錄了我激進的探索過程,雖然沒有完全達到我的期望,但這也是成長的必然,而在這個故事結束後,除了Banderday,我可能不會再維護任何嚴謹意義上的連載漫畫了,這會消耗太多精力,我會專注於短篇故事的表述,例如短漫畫,故事插畫等等,“MountainII”可能會以故事插畫的形式繼續


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