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So here's how this is going to work! 

You patrons will get two votes. Vote however many times you want on the polls; each vote will be counted twice. 

When this chapter airs on RR, they'll get one.

Will Jane show up again before '095 - Jane' airs on RR? IDK! Maybe those people will get no votes. I'm not sure how long this vote will remain open, but it will be at least a few weeks. I'm going to tell them about this vote before 95 airs on RR, though, so that maybe more people will come on here, because I really like the support you guys and gals give me. 

... And, you know, the money is very nice. Seriously: Thank You.

I'm putting up the polls after this chapter (the list is in this chapte, though), but the polls will be in 2 updates because Patreon only has polling options up to 25, and there's 38 down there.

All of this looks so much nicer in the attachments I've put on this post, because Patreon is not very good at boxes, so feel free to download them if you wish to view this stuff easier.

Feel free to discuss in the comments, or come on to the Discord and try to influence others to vote your way! (Comment on this update, here, not on polls, please!)

Also: I am sure that something here is too OP'd because I am only human and not actually Rozeta, so it might have to get nerfed. Maybe not, though? ¯\_(ツ)_/¯ 

ALSO: I am sure some people will have some ideas after reading the list. People with good ideas (reasonings, combos, etc) will get +1 vote, to be counted by me, directly, based on the top comment you leave. No reasoned comment means no extra vote! (If you'd rather message me your example of a Perfect Prismatic Polymage Plan, to count your extra vote, you can do that, too, but I'd prefer a comment so other people could read your words, too.) If this vote gets to RR, those people will get the same benefit.


First, Jane's Status! It now has listings for costs in those Familiar Forms, too!

--

Jane Flatt

Human, age: 22

Level 71, Class: Prismatic Polymage

Exp: 8.413 e15 / 49.845 e15

Class: 1/6

Points: 8

HP 4860/4860 , 4860 per day

MP 6360/6360 , 6360 per day

Strength 30 / +51 / 81

Vitality 30 / +51 / 81

Willpower 55 / +51 / 106

Focus 55 / +51 / 106

Favored Spell waiting!

Favored Ability waiting!

Favored Ability waiting!

Favored Ability waiting!

--

Prismatic Polymage:

Unlock Monster Abilities

<empty>

<empty>

<empty>

<empty>

<empty>

--

~Spider form:

Body:

[Spider Mind]; always active

[Thread Control]; replenish threads, 50 Health + Variable 

[Mana Sight]; always active

[Vibration Sense]; always active,  

[Toxic Venom]; replenish venom, 50 Health + Variable

All:

[Erase Presence]; 5 Health per second

--

~Flame Ooze

Body:

[Ooze Mind]; always active

[Ooze Constitution]; always active

[Vibration Sense]; always active

[Surround Sight]; always active

[Flaming Existence]; always active

All:

[Burning Aura]; always active, OR 5 Health per second

--

~Unicorn

Body:

[Beautification Aura]; always active

[Light Sculptor]; always active

[Devour]; 100 Health

[Flare Power]; Consumes Devoured

[Flare Mind]; Consumes Devoured

All:

[Aura of Freedom]; always active, OR 5 Mana per second

--

~Metal Slime

Body:

[Slime Mind]; always active

[Slime Constitution]; always active

[Surround Sense]; always active

[Metallic Existence]; always active

[Core Weakness]; always active

All:

[Stone Sight]; always active

--

~Water Slime

Body:

[Slime Mind]; always active

[Slime Constitution]; always active

[Surround Sense]; always active

[Watery Existence]; always active

[Core Weakness]; always active

All:

<empty>

--

~Primal Frost Owl

Body:

[Unfreezing]; always active

[High Flier]; always active

[Hunter’s Instincts]; 5 Health per second 

[Super Quick Flight]; 5 Health per second + Variable

[Deep Sight]; always active

All:

[Freezing Aura]; 5 Mana per second

--

~Human (Planar)

Body:

<Null>

<Null>

<Null>

<Null>

<Null>

All:

<Null> 

--

- - - -


AND NOW! THE ABILITIES!

DUN DUN DUN!


- - - -

[1] All Health Cost Reduction 10%

[2] More Health x2

[3] All Spell Cost Reduction 10%

[4] More Mana x2

[5] All Cost Reduction 5%

[6] More Health Regeneration x2

[7] Triple your available Familiar Form slots

[8] More Mana Regeneration x2

[9] Unlock. Almost all Familiar Form Abilities are unlocked, and can be practiced through the interface of the Script.  

[10] Item Keeper. Pearlize small magical items and physically store them inside your body when you [Polymorph]. Retrieval process varies.  

[11] Inspect Monster. Focus on a living, nearby known monster for 10 seconds, and understand its Abilities. (Warning! Monster will know it is being inspected.)

[12] Copy Form. Focus on a living, nearby known monster for 10 seconds, and gain primitive use of its Form for 1 hour. (Warning! Monster will know it is being copied.)

[13] Undetectable. Retain your true self, yet truly become the other for the duration of your [Polymorph]s.

[14] Solid Body. 25% less damage taken. Always active.

[15] Healthy Form. Your Familiar Forms are always in peak physical condition as long as you are. (Most slimes will have powerful acids. Spiders will have all types of venom and thread. Mental abilities are not covered by this Ability.) Reduced [Polymorph] Cost.

[16] Shedding Form. Automatic [Greater Treat Wounds] whenever you fully [Polymorph]. Recover your Health Regeneration in Health whenever you fully [Polymorph].

[17] Mutable Form. Adjust the variable parameters of your Familiar Forms far beyond what they are. (Age, sex, size, weight, coloring, etc.) Reduced [Polymorph] cost.  

[18] Shifting Form. [Polymorph] becomes Variable cost. Gain the ability to partially and cohesively adjust your Form for a reduced cost.

[19] Monster Killer. Deal 2x as much damage to monsters.

[20] Defender. Designate a willing target to negate a large part of the damage they take, and instead take that damage yourself, for as long as you wish. Maximum range of 10 meters.

[21] Oozey Constitution. (Upgrade of Slimey Constitution) Permanently become part unaligned ooze. Dismemberment and physical wholeness is no longer a concern. 10% less damage taken. Greatly ease ability to transform slime Forms to ooze Forms.  

[22] Ooze Mind. (Upgrade of Slime Mind) Become permanently immune to mental magics. Greatly ease ability to transform slime Forms to ooze Forms. (WARNING! You would become immune to Telepathy)

[23] Metallic Constitution (Quicksilver). Permanently become part Metal Slime. Dismemberment and physical wholeness is no longer a concern. You have a core. 50% less damage taken to body. +100% damage taken to core.

[24] Extreme Survivor. (Upgraded combination of multiple existences). Greatly reduced damage taken from natural environmental effects. Half damage taken from magical environmental effects.

[25] Spider Mind. Able to communicate and command lesser spiders, both magical and mundane. Greatly increases resistance to hostile mental magics and abilities. Become weak to spiders of a higher level.

[26] Devour. Gain a soul-trap organ that allows you to split the soul from a consumed foe, gaining their Stats in addition to your own while their soul is contained within you. Trapped souls are fully devoured depending on rate of use. Limit 1 Soul.

[27] Hidden Monster. Adapt a single Body Ability from one of your monstrous Forms to apply to every Form, with or without appearing monstrous (your choice). This Class Ability may be taken multiple times.

[28] Monstrous Senses. Gain a modicum of access to all the senses of all of your Forms, in every Form. Some senses are more easily transferable than others.  

[29] Monstrous Presence. Double the power and range of your monster-derived auras.

[30] Extra Monstrous Aura. Enable the use of a single, extra monster-derived aura that does not count against your current Aurify limit (of 2).

[31] Lingering Monstrous Aura. Your monster-derived auras linger on others for a length of time dependent on how long they are affected.

[32] Efficient Monstrous Aura. Halve the cost of your monster-derived auras.

[33] Familiar Mantle. Consume a Familiar Form to create a high-cost Form Aura that is usable in all Forms, effectively enabling two Forms at once. Limit 1.

[34] Draconic Inoculation. No longer able to gain Dragon Essence. Has no effect on currently possessed Dragon Essence.

[35] Elemental Dedication. Take less damage from Elemental Sources. Do more damage with Elemental Sources.

[36] Shadow Dedication. Take much less damage from Shadow Sources. Do much more damage with Shadow Sources.

[37] Elemental Efficiency. Reduce the costs of all Elemental attacks and spells.

[38] Shadow Efficiency. Greatly reduce the costs of all Shadow attacks and spells.


Comments

Anonymous

I vote for 16 for survivability, I don't remember the details about the fast she can shift, but this could let her rush into danger, or takes a hit she would otherwise have to avoid. A paladin taking a sacrificial hit, morphing into a fully healed spider. Otherwise, 27 hidden monster, with one if the owl flight abilities.

Anonymous

Uhhhhhhh. Major question which would effect my vote. If she takes dragon innoculation to prevent essence, can she take a dragon form and avoid the curse? Because that would be *broken*, especially if she takes hidden monster to take a dragon ability to apply it to all forms. Otherwise oozey constitution and greater heal wounds on shift for survivability

Anonymous

Would 34 allow her to gain a dragon form without the Dragon Essence?

RD404

She would have to eat a wyrm (a monsterized dragon) to find out.

RD404

She would have to eat a wyrm (a monsterized dragon) to find out.

Anonymous

Does [17] Mutable Form apply to human form?

Anonymous

Is [21] stronger or weaker than [27] applied to her fire ooze's [Ooze Constitution]? And are there any well-known spider monsters that generally a higher level than Jane / What level are the spiders the Shade (Can't remember the name), who is Melemizargo champion, uses?

RD404

21 is a stronger kind of 27. the exact difference is unknown.