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Soft Voxels P2c - RRe36's Projects

Soft Voxels has recieved numerous updates since the last post, adding up to three subversions since then, which means we are now at P2c. I have spent quite some time on trying to improve the overall sharpness of the scene, which means TAAU improvements as well as re-enabling what is basically spatial resampling of the path-traced lighting before it is applied to the scene.

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