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OF COURSE!

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No one expects Ancient Egyptian Hieroglyphs!

Whether Ellen should be announcing this to the party is debatable, but I think it would be awkward keeping something like this limited to Nanase the player. The rest of the party would be aware she knew something in any case just by virtue of Ellen having to pass a note or something.

I think the implied mutual agreement of "my character isn't aware of everything I am, and I will roleplay as such" should fairly cover this.

Though I'm sure I'll hear opinions to the contrary if any readers have them, which will be interesting if it happens.

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Comments

Anonymous

Are the speech bubble tails reversed in panel one?

Anonymous

...I think those first two balloons might be swapped?

Seadog Driftwood (Casey)

To pull a recurring bit from Linkara: "ANCIENT EGYPT!" *Imperial March plays with a picture of the Pyramids of Giza*

AstroChaos

There is no image for me, even after restarting the app 🤔

Anonymous

Most of the games I've been in lately, and most GMs I've talked to, no longer do hidden information. Everything's always available to everyone, and the players are just expected to play the characters off of the knowledge the characters have, not what the players have

Anonymous

Granted, I haven't been in any mainstream DnD games in over a decade and a half. It's been Powered by the Apocalypse, Blades in the Dark, or various other indies. So the general view is that all the players are making a story with each other as authors where the actions are determined in part by random dice.

Anonymous

At first I legitimately thought it was ancient EGGyptian hieroglyphs! 😅

egscomics

I did change the image twice due to fixing mistakes, but I'm surprised that would have that effect

Foradain

The most recent times a GM passed me Secret Knowledge, it came as a text on my magic phone. But that was before all of our characters had met...

Anonymous

I still do hidden text and most GM I know do to but I know it is not always popular. I am also someone who likes, both as a GM and a player, that there may be in-group conflicts or at least that everyone cannot be 100% trustful of anyone else, with hidden agenda and the like. So I totally admit it is a style of play that may not be the best for other groups.

Foradain

At least we have confirmation that Nanase's character comes from the "Real World", or at least one that shares some history with it.

Foradain

Nanase: Those are ancient Egyptian heiroglyphs. I can't read them. Everyone else's character: What's Egyptian?

Windscion

Having secrets is great ... if you want to end up with party members killing each other. (Not a fan.)

AstroChaos

Yes and no. Hidden knowledge is still a thing, but it's usually very character specific. In other words, a DM might covertly let a player know that their character recognizes something for reasons the other characters don't know about... but if one player rolled a Nat 20 insight check and everyone else rolled a Nat 1, DM isn't usually going to tell only the Nat 20 guy. They'll say it out loud and the expectation for the rest of the players is that they won't metagame and operate as if they know anything.

Anonymous

Some GMs might still do the former, but none of mine have in many years.

Anonymous

Yup, as Jason said. In my gaming group, we mostly assume that the characters are sharing information so it doesn't matter that only one person got the insight. With that said, we have had a few fun scenarios where someone had some important secret information as part of their character's origin and motives. And there is very occasionally some secret information, in special cases where the secret adds to the fun. I think the last time I got a bit, my character immediately shared it, but it was a thing that came with a reason that they might not be trusting the other characters and might want to keep it secret.

M.

Off-panel: George's head quietly exploding. :)

A Red Mage Named Blue

So Linkara was right, the culprit was the source of all evil, ANCIENT EGYPT! (Imperial March starts playing)

John Trauger

The party have a full Set of problems in front of them...

Some Ed

This. It really depends on the group. When your players are cooperative or at least able to compartmentalize and dedicated to role play, information sharing is a needless hassle. I have not been so lucky. I mean, the people I'd play with now, if I were to play, would not need any information hiding. But then, the people I'm playing with now, if I were to play, have better options for the GM.