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Here's some new concept art for my original project; "Doki Doki Demon Dungeon" aka the "Skeleton Hero" project. An RPG based heavily on Mario RPG.

This time it's a revision on the "Skull King", the final boss of part 1 of the story. He rules over all skeletons in the kingdom, and he's more or less the Skeleton protag's father. He's been alive for countless years, and the 4 crystals that surround him make him virtually invincible.

The crystals are a pretty obvious nod to Culex from Mario RPG, haha. But the King himself is based on the "Takiyasha the Witch and the Skeleton Spectre" woodblock painting. He's gotten a lot of comparisons to Wolnir from Dark Souls, so I've tried to lessen that comparison by replacing his bracelets with Shackles and changing up the crown. The Shackles fit his backstory more anyway. You can see the previous design in the 3rd image.

Most of the bosses and enemies are pretty cartoony, but I wanted the Skull King to look a lot more realistic and creepy to give him a more threatening feel.

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Comments

Jwkl

Absolutely love the polish and scale on this revision, looks awesome!! The lighting along the skeleton is especially really nice and almost creepy in an “intimidating boss battle” way 🤙