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Hi guys, sorry for keeping you in the dark, at this point if I post any more images I will spoil the update, and since I can't show stuff from this current update, I will post some rework sketches later today at least. 

The truth is I'm really burnt out, I'm torn between putting this month's billing on hold and taking a break now, or continuing anyway and doing it after the release.

Anyway, to explain the image above...


Code

"General code" refers to the general structure of the game, tags and variables, nothing challenging, so again, don't panic it's at 0%.

By plain "Code" I mean when there are some kind of mechanics involved, in the Rea scene is at 20% since I have to complete the animations first. There is some kind of xxx mini-game I want to implement. 


CGs

Some of the missing CGs are partially done but since they are not finished I did not mark them as completed. I still have to finish some of them and others I might cut them off.


Music and sound

This doesn't take that long, so don't worry about it being at 0%. I usually do this at the end, along with bug testing.


Writing

The writing for Rea's scene isn't done because I have to complete the animations first. And I'm a bit stuck on a few things in Mia's scene, but that's the least of my problems.


Animations

The ALT animations for the cowgirl scene are modifications of the normal cowgirl scene (since Rea's reaction varies depending on her performance), it's not like I have to make them from scratch... still, animations take time.

The art of the missionary scene was complete but I realized that I had to add some variants, that's why I moved it back a bit.


Final scene

This one is already short to begin with and I may cut things off if it starts to take too long, sorry if I can't say much about it. Already revealing that there is character design involved is a pretty big spoiler on its own.



Sorry if development has been slow, I will let you know if I pause the billing, either way, remember that you can always ask for a refund no questions asked.

That's it for now, back to work.


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