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Welcome to the eighth Restitched: Soundtrack Preview!

This time we're looking at another track by our composer, Thomas Voets. Thomas states:

"This is definitely one of my favorite tracks I have made so far, which ties into the art I made a long time ago of the mines; it's an orchestral track with a clear rhytm of pickaxes and steam, akin to a mine."

What do you think? What sort of ideas does this spring to mind?

Please note that these tracks are subject to change before release.

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Comments

Mark Hall

Beautiful!

Anonymous

tracks like this always make me imagine level environments that sync to the music, though that feels hard to create in a game like this without directly tying some kind of game element that can be used in the builder to the beat of songs... otherwise you might get issues where a framerate dip takes the level and the music out of sync. not to mention songs with multiple BPMs at different segments... hmmmm love the track, though :•)