Weekly Update (Patreon)
Content
So I spent all last week rendering storyline scenes, and the actual storyline is coming along nicely. Here's a quick list of what is planned.
Storyline introduction: 100% rendered
Storyline Branch 1: 100% rendered
Storyline Banch 2: 0% complete
Storyline Banch 3: 0% complete
Suppression: Wild Oats: 100% complete
Larson's 3rd Professional Favor: 100% complete
Low Health Repercussion: 100% complete
Kombat Mechanics: 100% coded
Kombat UI: 0% complete
Improving IDP training: 100%
After working most of last weekend, I took an extra day off this weekend, but am back on the horse now, and should have a new test build out for all the Testers early next week. If I finish rendering the first 3 Storyline Branches next (unlikely) I'll add that in the test build. If not (more likely) I'll at least have most of the other stuff implemented for the first test build. (except Kombat) I'll be focusing on combat last since it'll need the most TLC, and I want to have a lot of time to give it that needed attention. On another note, for all my $30 Patrons, I have been working on your Hi-Rez renders after hours, and should have them done in a day or two.
I have changed my livestream schedule a bit, Now I Stream Tuesday-Thursday 1pm CST - 7pm CST. For a net gain 2 more hours as a whole, while also giving me mondays back to focus on coding and writing. I was finding it hard after streaming to focus on coding. So now I have sundays and mondays dedicated to writing and coding, and tues- thursday for rendering, along with the occasional unschedule stream, and for stuff I want to be remain surprises for even my stream viewers.