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A big update allowing mod creators to make levels from scratch directly inside the game without using a template mod or editing configuration files is almost done!

Rather than creating standalone modding tools, we've determined that putting a cutscene and level editor inside the game allows people to always be on the most up-to-date version when creating their mods. 

This will also allow mod creators to utilize embedded tools such as FFMPEG to convert their animations to sprite sheets automatically, so they'll no longer need to rely on external programs to ensure that the art they create for their custom levels is appropriately formatted.

A lot has been happening behind the scenes so stay tuned because we have more news coming!


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