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This will be the 2nd threesome position. 


The first one... Isn't as exotic as this one, but it's very... Elastic?

So I will let that stay hidden just for the sake of "exploration" :D 


As for the update itself, I am entirely done with all the necessary buttons and dialogue, gallery etc... Just need to finish this animation and it's phases, then I will test it before the release... Maybe tweak some stuff.

I will probably release it in 48 hours.

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Comments

androinz

I was experimenting on more interesting positions without breaking the physics so hopefully this is going to work fine... And I was really itching to use that bucket since the first release :D

keycode

ps: keep going honestly like this (being so concerned about vam physics and people with normal hardware and even more normal finance) ... leaving failure experiments to bullshits creators claiming having realized masterpieces.

androinz

Look at the bright side, you'll probably have at least 3 scenes to explore when you come back :D Tbh I can release it earlier but it always depends on if I mess up some stuff or decide to change & add something when I get a new idea... So most of the time I add valve time and announce more time than I think I need. Even then, I release stuff later than I anticipate sometimes, but it's more or less accurate I guess :D

androinz

By experimenting I meant posing the models without blowing their collisions up and corrupting them... Some poses are very hard to make or need specific joints in specific positions / rotations or you need to lock them in their place in order to not break the position. Since I don't want to keep pumping out "casual" positions, even though they are good on their own... I like poses that feels unique or poses with handicap etc. which means I need to keep collisions and physics explosin in mind and find solutions if I encounter them. But obviously I'm not going to release something that breaks on majority of people's rigs. If it's good on my part, it should be fine for the most part. And obviously I can't do anything about VR version since I don't have a VR-set and currently have no plans about it.