Domina 7.5 (finally) released! (Patreon)
Content
Decryption key if needed: 9_vJuWI-ejjVHhSrvH6ncYlJ-w0P9naNowMZkCf9ONk
This has been a long time coming. I can't guarantee how stable this release is as I wasn't in top working condition the past few weeks to playtest fully.
Changelog:
-Finished all skill trees and reworked/bugfixed existing ones
-New "Easy" difficulty option when you start a new game for people who don't want to bother with combat that much
-Increased chance of ingredient drop and added new ingredients
-Personality creation system for the MC on game creation
-Added new discussion option for all Dominas except Mary
-Added new dialogue for all Dominas, tied to personality trait system
-Reworked all existing dialogue options and added new options almost everywhere
-New Stress and Mental Breakdown system depending on how (in)compatible you are with the specific Domina and how much you submit to her
-Reaching 100 Stress will cause a Mental Breakdown and an automatic enslavement to the Domina without the need to defeat her in combat first (except for Narcissa who still needs to be defeated as she loves the pain, as well Mary and the Twins as it would mess with their questline too much)
-New short scenes for most dommes upon enslavement (might need a high relationship with them, or low in some cases)
-New short scene sequence for all Dommes upon losing your last Soul Shard to them
-Soul Shards are now reduced to 3, cannot be refilled and do not cause a gameover upon loss
-New graveyard worldspace and Grim Reaper sequence upon loss of 3 Soul Shards
-Have tea parties with Madeline after each lost battle! (and ability to romance her)
-New bad ending for Franziska with extremely brutal scene (skippable)
-New combat scripting for most Dominas (will expand with choreographed grapple moves on first bugfix)
-Added "Offer Soul Shard" option to all Dommes except Mary (stress reduction mechanic)
-Added 1-3 new scenes to every domme according to their poll results
-Fixed some rogue typos
Changes from Early Access:
-Unlocked all realms
-Dirty fixed multiple "last soul shard" scenes playing upon defeat. It works but I will rework the fix in a future update.
-Fixed issue of "gaining no stress" in Madeline's realm. You actually do gain stress, but if you have reduced your stress too much it might had actually fallen below 0 and went to the negative. This is now impossible.
-Fixed Grim Reaper dialogue about Soul Shards, Gladen Lake and added new dialogue option for Stress
-Madeline's "+100 Stress" dialogue option in the final stage of her romance actually works
-Fixed double Narcissa incident (God save us)
-Fixed Katrina win scene bugging out when you press x to cancel
Known bugs:
Dominas are supposed to recognize how many times you choose specific fetishes with them and comment on it, but unfortunately some parallel event that evades me prevents this. Unfortunately I haven't had the time to look into it and will release it as a bugfix along with making grapple moves choreographed before the next full release. If that's a big deal for you, I suggest waiting on it before going for a fresh new playthrough.
Some text gets cut off at the end of dialogue windows, choices and perk windows. This is most likely because of the custom font. New versions of Domina will introduce a new font, when I have the time to test out other options.
Some attack moves that require a minigame notoriously are impossible to do succesfully the first time. I will most likely remove all the faulty minigames from the next version.