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These 2 days out have been a little set back and I've been unable to advance with the scene dialogues within the expected schedule until yesterday.

All monthly animations are ready, yet with some extra animation for the filtered content ;)

Besides reworking the scene flow for further optimization in sandbox mode and adding some new features, Alraune and Myconid's first narration and dialogues are almost completed, remaining the Lamia scene and extra custom events in the demo.

On the other hand, a few more options have been decided for the demo’s next release, like introducing a new potential party member OC, to test the party mechanics in-game, and hopefully, I'm starting to work in the definitive quest system towards September, while I'm polishing little changes to enhance the game experience.

Working on it all the weekend as I resume the production over the next requests ;)

Thanks for your patience :D

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