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I've been looking these last few months for it. May be I'm not so good googling, but didn't found an easy way to make this thing happen, besides an old otaku app with cumbersome graphic handling.

I worked with XNA framework (formerly from MS, now Monogame) some years ago with 2d content, was easy to make some code and running tests with tilemapping, sprite animations, some input controls etc. 

Would love to reuse some of these concepts to make something simple and interactive for you all.

Interactive Scene Manager

Click, click, click! Ain't a point and click adventure, though a simple concept of clicking animated elements within a static scene to make something happen ...

  • Play an animation
  • Play a dialog
  • Play a melodic laugh
  • ...

So ... What I could do with this thing?

As a player?

  • Play an interactive scene where you might want to tick*** er ... click on the animated characters or elements to see what happens!
  • Hear some nice sounds, read few dialogs...

As an artist/creator?

  • ANY artist/creator might add his/her content as a tileset or spritesheet (wikipedia), which represents a set of cells animating a shape.
  • ANY artist/creator might add resources and create a little storyboard or interactive scene with dialogs by just playing with some XML document rules.
  • And eventually, if the project goes well, ANY artist/creator might use an easy configuration tool to import and create the scenes with no need of coding.

Ok, then what are you up to?

Ain't easy/fast to do, but at this point, I've already some skeleton for the application I still testing in my free time, working on it mostly on some weekends.

I'm planning to make some basic demo with our favourite stewardess, Alice, happily showing up in the stocks in a teasy scene to guide you through the application features.

As long as I can progress with it after a first demo, will be able to work on a deep definition of how interactions happen and what do they do, to play sounds, show texts and dialogs, handle variables and event conditions.

Where is this idea coming from?

  • Rpgmaker  (Wikipedia) is great for 2D anything thanks to its powerful event editor tool, to show images and dialogs, although it's ALWAYS working over rpg mechanics.
  • XNA Lara (Wikiraider) is great free pose tool with large community to export and pose 3d videogame characters you might already know about.
  • Maybe I'm missing some application here, visual novel editors ...


Let's see where this goes :)


CoderKun

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