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So this is still a work progress and there is still polishing need to be done, but I have implemented some added systems to the build such as added in a work in progress on an Endurance Mini-Game During Punishments, along with the changes to the systems with Vine Traps, and many of the interactives had some recoding which still needs some polishing, but hopefully it improves the management and development of the game. Anyway this build might be pretty buggy, but hopefully things are in the step in the right direction.

Anyway this is still exclusive to Gold and Higher tier supporters, but in a few days Silver tiers will get access to these builds.

LINK TO THE GAME BUILD 

Comments

Costa

Some feedback for you: A couple times jumping on the moving squares, if I jumped late, I'd be stuck in a half on-half off spot and unable to move. Also the QTE button mashing I feel is a little too hard/involved. For the sake of my keyboard and keeping interested in these events rather than getting annoyed with them, I would personally suggest scaling down the difficulty level of them.