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Major change was some heavy recoding I did to help make coding and setting up levels more manageable for me especially when I work on the levels for the full game. Which of course you won't really notice much distance. However, there are some things in the update you will notice such as...

- New Long Hop animations done onto Yui
- A change in Yui's Sanity (Health) System.
- New way players need to unlock and view visions (Crystal Balls).
- Mostly fix the push blocks glitch (can still happen, but it seems less likely to happen)
- Yui will snap to the closes tile if she lands off tile.
- Yui's thought bubbles are archived in the pause menu.

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