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So this is a slightly less bare bones level compared to the prototype layouts. Before I add things like the Traps, Enemies, and everything else in the level I thought I focus on presenting some Puzzle Like Obstacles based around 1-2 items that fit the theme of the level. Sense this is gonna be a Dungeon like level, I thought the main puzzle obstacles presented throughout the level would be based around cages (Cages that can be raised/lowered, and those cages on carts).

Anyway, feel free to give it a test run and please share your feedback. While I think I do need to tweak these obstacles a bit, from my test run on them made me feel I might be on the right track on the level layouts and things a slowly starting to click, so hopefully you see some more progress on the levels pretty soon.

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