Home Artists Posts Import Register

Content

Alpha Demo 2.0 is finally out and it features a lot of new additions and changes, along with some heavy recoding on systems that add more polish to things and even be able to code in some new features in later updates.

Alpha Demo 2.0 Features.

- Stamina system - Yui needs to manage her stamina has she hops and avoids traps and enemies, if Yui runs out she will move much slower and can't perform some actions.

- Long Hop - Yui can now hop over gaps and traps by pressing the Spacebar and as long as she has Stamina.

- Rotate System - Press [Q/E] to rotate Yui in place, can be useful when lining Yui for a Long Hop.

- Hop-N-Hide - The ruler will be alerted and Yui must rush to a hiding place in time before the ruler arrives.

- Sanity Mirages - a new collectable in the game that acts as Yui's "Health" get caught in traps or by enemies and loose some/all, if she gets caught with 0, its Game Over. However if she avoids getting caught and collects enough of them, then she unlocks the next feature.

- Visions - Collect enough Sanity Mirages will unlock memories of other characters' experiences in the tomb prior to Yui's arrival. Basically this new system helps give a reason to avoiding traps to be more rewarding.

- Thought Bubbles - See what Yui is thinking during current events in the game, could help give the players some hints and tips.

- Direction Interact - Now interacting with objects just requires you to press the directional buttons instead of the interact being a separate button.

- New Level Layout/UI - Completely reworked level layout to closely match what the very first level will be in the full game.

And much more, and more to come.

Comments

No comments found for this post.