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Okay for the past few days from 12 pm to 2-3am, I've been glued to my PC heavily working on what is basically not only new gameplay mechanics but also making a new demo which hopefully serves as the very first level of the main game. And I am glad to say that I am really close to having it finished and ready for a public release.

Take note that this is still an Alpha, and to make sure I have the Demo playable at this time rather than making people wait for another month or two for a new playable build. I am using a few past systems (puzzles & triggers) and assets from the previous Alpha Demo builds to fill some of the gaps in the Demo that I and the games Art/Animator Tsinji still needs to work on. So be sure to expect some changes are going to still happen with the demo in future updates.

Anyway, I think I'll have the demo in a playable enough state that I'll give my supporters early access to it in the next day or two, and after some added polish and feedback I'll hopefully have the new demo out to the public sometime before the end of this month.

I'll actually be away for 4 days for a Family Event at the very end of March so best to have this Demo done and out of the way, so I'm not distracted about it while I'm with family.

Expect to hear some more updates in the next day or two.

Comments

EnvinityRaph

Will it be available on phones or only computers?

MrWrapture

Hard to say at this time, I did attempt to port the game on Android once, but the game looked awful and constantly crashed. I will look into porting it to Android in the future, but can't make any promises.