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It is kind of unfair calling it "old" since no one visited the first floor yet, but while rewatching the anime for the umpteenth time, I noticed the floors are much darker than what is shown in the game.

I tried to replicate the result (and wasted more time on it than I would like to admit), but at the end I did not like the result (Way too dark, I personally did not like it.)
I was thinking of adding a dark fog based on distance, similar to the classic dungeon crawlers, but it did not make much sense (There was an adeguate amount of "darkness", but considering that the rest of the dungeon contains as much light as the place you stand on, it felt weird and fake).

At the end I played some more with the post processing and current lights, and while I did not get the result I was looking for (a darker dungeon), I managed to make the colors more intense. In comparison to how it looked like before, I am actually surprised at how washed out the colors were.

That being said, the dungeon still needs some more work (A better ceiling for one: While the height is fine for the current floors, it should not look so "squareish" but contain more depth), these changes will happen in future though as I would like to focus on the content for R2, and that needs to happen within this month!

The looks of the first four floors are not the only thing I changed in these days, I have also added some extra functionalities to the inventory: The possibility to use items (Double left click) and a small information window to show the details of an item (right click).

Even when it comes to the inventory, not everything has been added yet: You cannot drag & drop, and it even lacks basic functionalities such as a tooltip to show the item's name without having to right click it.
However, for the moment I am focusing on the things you will need to use in order to progress with R2's content (mainly potions during the dungeon crawling part).

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