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(Reposting, because Vimeo did bugged the upload)

If you still can't see the video, go here: https://vimeo.com/522442221 

This time, I've been tweaking some code:

  • Better physics for the character
  • Triggers for some camera properties: boundary limits (only vertical, only horizontal, higher or lower boundaries) , movement control (automatic walking, automatic stop, limit movement to point X)
  • Camera shake anytime I want (strength, duration, noise limit, rumble)
  • Effects (fog, snow, rain) anytime I want


TO-DO before the first alpha demo:

  • basic animation for the character (walk, idle, jump, fall is enough)
  • collectibles (almost finished)
  • first backgrounds/platforms (some graphics)
  • automatic platform generation
  • and a basic GUI for money and points.

... and once it's complete, first demo will be avaliable for all Special Offer $15 tier patrons.

Files

Automatic Camera Walk Test

This is "Automatic Camera Walk Test" by XPTZ on Vimeo, the home for high quality videos and the people who love them.

Comments

xptz

Thanks; it's still on technical code, but I guess it's close to the initial polish version.