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Ready for another brief update on v0.19.5? :P Let's get into it!

(If you haven't seen last week's post, you can get caught up by checking it out below.)
https://www.patreon.com/posts/mini-news-update-63520610

I've received a play test build on the 11th, a few days ago and took the proper time to play through all of it. I'm very, very happy to share some good news that it's looking visually beautiful! Not only with the upgraded visuals taking the game from 1280x720 up to 1920x1080 resolution, but overall with some visual issues we had with the previous play test build received has been mostly fixed up!

There's a bit of fixing still left, but overall I can more confidently say that we're shaping up to have v0.19.5 ready at the soonest, March 22-23rd. This isn't set in place and confirmed yet, but if the few cases of bugs I saw are hammered out and some very very minor visual fixes are applied correctly this week. I don't see why we can't put this release out by then, but just to be on the safe side in case something does break that's major. Still assume around March 28-31st as a legit bet.

Overall, what remains needed can be summed up as minor fixes applied to some xpos and ypos of sprites. (Very minor) Along with around 3-4 little bug visual issues that I noted down that shouldn't cause a headache to fix.

We might not even need a 3rd mini news update post by next week, just be on the look out for our 48 hour ahead of time pre-release patch notes for the game version updates and we'll be sure to make it crystal clear when it's been dropped. ^^

Again, thank you all for being very patient with us during some very awkward development situations recently. We're trying to get through these one day at a time and with fingers crossed, it's starting to shape up in getting on track again as we move forward. <3

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