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Very short little behind the scenes for engine work! (check post #2 for previous news)

So since having day 5 stuff done, the file size was 565MB. I finished up day 7 tonight and now the file size is 478MB! ^^

Little by little the size continues to get smaller and it's looking better as I continue work on fixing up the engine stuff. Some of the remaining bulk of that size remaining is from Heather and Rachel's current sprite expressions, outfits, etc. But with Rachel's final design getting closer to completed.

I'll soon be able to remove her old sprite stuff and see a good difference there.

Most of what I'm doing with the new compressed images is also keeping in mind new content for update 0.11, such as when going through the older sections. I'm adding the new bg's for the update in as I go. So everything should be up to date on that end, as next week will be a very busy week getting days 16 & 17 into the engine, testing and polishing before release.

Still unsure if cg scene placeholder screens will get removed in older sections yet with update 0.11, as it's a goal. But the priority compared to other stuff is the lowest right now. (the idea is remove those screens and instead just show sprites acting out things instead for now.)

As said, not a big post. The upcoming engine days for adjustment will hopefully be pretty smooth from here with about 80-85% of the compressed images in the engine and it'll help me from doing a lot of stop and go, checking for exact expressions for certain outfits needed, etc. ^^

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