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Just a few process shots. Probably the most interesting bit is the 3d models. I did a few very rough sketches of the kind of thing I wanted but decided I'd rather whip them up in blender. It helps keep things consistent and makes drawing a whole lot of poses in one go a lot less daunting. They can be tricky when they've got more than one character. It also makes it a little easier to play around with the panel layout. I made the posable doll to more or less resemble the construction lines I use in my sketches, so when I'm satisfied I can just do my sketches straight over the top with little issue.

From there on it was pretty straightforward of just colouring and rendering everything the usual way.

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