Marketing efforts and monetization idea (Patreon)
Content
Beside working a lot on the game, I started to invest some time to update the game's page on itch.io
I also think a lot about the monetization of the game and, probably after the next release (with the tribes, the score system and a couple of new skeletons), I'll start to sell the game for 1$. And I'll increase the price after each milestone. A kind of early-access similar to games like Minecraft. We'll see!
Patrons help me a lot during the development, through the Tiers but also the feedback, the kind words. But I don't want to rely exclusively on Patreon and a few people asked me for a Steam version of the game. So lot of thinking as you can see.
The best future for me would be to finish the game within a year and sell it for 10$. But that's a loooot of work and content to make :3
Do you have any thoughts about that? Let me now <3