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I started to work on the skilltree. To personalize their character, players have to unlock or upgrade skills.

There's different types of skills: the attacks, the sex positions and the buildings. Some have condition to be accessible. All skills cost an ability point. 

Players gain 1 ability point with each new level.

It's still an early version but it's less complicated than before I'll start prototyping a few first skills to test it ingame next month.

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