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Hello guys!

Short Version:

We have paused the billing cycle next month, so you won't be charging at August. We need one more month to finish the rest of our work.

I will send a new post as long as there is anything new here. 

Thanks for your support!


Long Version:

Like I said at the short version, we have paused the billing cycle next month, so you won't be charging at August. 

The web page is almost done. The develop team tell us that we are required to find out bugs next week before they official handed to us.

After that, we need to access our payment method, which is also a tricky thing to me too.

Then we will post our game <Mirage-Lose> on it and have it to pre-sell. 

Beyond all these, there are some changes in our Patreon page as well. But I will make a new post and set an vote to discuss with you guys.

I have to say, developing a game is never a easy thing like I had imagined. 

It is really a long long journey. We took three years to achieve our first goal, with all of your love and all of your support. 

We will make this October, a great celebration to our 4th anniversary!

Thanks for all your support!


大家好!

太长不看版:

我们已经暂停了八月份的预收费,所以在八月中你们不应会因为订阅我们而被收取任何的费用。在这里,我们仍需要一个月来把所有零碎的问题全部解决。

只要有任何新的消息,我将会发一个新的博文来告诉你们。

感谢你们对我们的无限支持!


欲知详细版:

就像我在上面说的那样,我们已经暂停了八月份的预收费,所以在八月中你们不应会因为订阅我们而被收取任何的费用。

目前网页开发的部分已经几近全部完成。我们的外包团队告知我们,我们有一个星期的时间去探查目前的BUG,如无其他问题,他将会在下周正式交付给我们。

随后我们将要接入我们的支付方式,虽然对我来说也同样是个非常棘手的问题。

但之后,一切准备就绪后。我们将会将我们的游戏《丧物志》发在上面,并开始我们的预售。

除去以上的状况外,我们的Patreon主页也会有一些新的变化。但这些变化我将会在之后发起一个新的博文及投票,在里面与你们深度讨论。

我必须要说,创作一个自己的游戏,真的是一个难以想象的艰难的事情。

就像一个非常非常长,且孤独的旅程。历经三年,我们终于走到了这一步,在你们的爱和支持下,完成我们的第一个目标。

我会尽我所能,在今年十月,让我们工作室四周年庆典,举办地尽可能宏大!

感谢来自你们,对我们地无限支持!

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