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I set some time aside this week to make some progress on the 3D front. There was some pecking here and there but it's been a while since I really put any real commitment into it, too busy with everything else \ó^ò/

Anyway most of this is the almost-finished new Scott model. The first snapshot is a comparison of the topology, with the old one in the back. As it was the first 3D I ever did, it was a terrible mess that only looks passable if a toon shader used to hide some really awful topology. Now that I know what topology is, everything looks (and works) a hell of a lot better, so yaaaay, somewhat-better-at-this-than-3-years-ago. Am hoping to use it for VRC and/or for VTubing purposes in streams. Also I need to learn how to make one of those, but have heard it's not crazy difficult and having some unity exp with VRC might soften the learning curve. 

Also still trying to make some under-the-hood decisions for modeling Opal and probably need to do some research 8T I'd like to be able to do some animations with her that I know, at present, I lack the technical knowhow to make her the living epilepsy warning she's supposed to be.

At some point I'll auction off another model slot, but I've got September stuff to catch up on this week \o~o/ For those who aren't in the Disco (where you can get notifications for this stuff), expect to see more spins for Halloween in Gery's streams starting this week too. 

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Anonymous

The third picture has my favourite expression here :3