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Hi everyone!

With the lewd part of the new enemy done, the production of the rest of the build is in full swing! Levels are being made, additional art is being pixel’ed, goat combat is being tweaked!

With the start of the new month, I also want to point out again that we just released a brand spanking new Art Pack for the goat! Patrons can grab it here: https://www.patreon.com/posts/goat-art-pack-86809328

Making a new major enemy is always exhausting so I can’t wait to get this next build out and then take a week off for some rest.

Here are some of the goat combat sprites that I’ve been working on for your enjoyment! I’m trying hard to give this one real stinker attitude. xD

Enjoy!



Until next week!
Cookie & Bunny

Overall Status Report

Upcoming Build Tasks

  • Goat Enemy: Combat sprites
  • Map System: Base system done. Working on visual artstyle.
  • Water & Water Effects: Sketches done. Deciding which ones to go with.
  • New Levels: Greyboxing new levels
  • Further visual & audio polish: Moved to a later dev cycle

Long-term Projects

  • Soundtrack: New Soundtrack Additions
  • Haven: Working on backgrounds and props

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