Achievements in November 2019 (Patreon)
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Hello. This is NumericGazer. This month, I was mainly doing sculpting of character modeling for ver0.2.0.
Sculpting is to make a high-poly model for baking to a low-poly model for games. After this work, set up the paint work and rig to finish it up in the game.
And the low poly model is almost complete.
I used to say that modeling takes about two months, but this time it was delayed due to repeated trial and error, because aiming for higher quality than the previous model. Maybe I can finish modeling work next month. . .
Also, this month we were planning to release a dubbed version of English, but it was postponed for various reasons. I'm sorry. . . Most of the recordings are complete, and the rest of the audio will be recorded from December 7th, so I think I can probably release it in mid-December.
By the way, now I'm asking an illustrator to design a new character for ver0.2.5. This character will be made in parallel with the character I am currently making. It is the first character that is outsourced to other artists for character design and modeling. Please look forward to this as well. . . And the post I removed in a moment called "test" was posted to prove to the illustrator that I was the developer of this game.
Although ver0.2.0 is still far away, thanks to your support, I am expanding the production line by outsourcing to illustrators and modelers. I am convinced that the development of ver0.2.0 will be quite interesting.
Thank you for your continued support!