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This is a shader i made. You vertex paint your object red, green and blue. From there you choose three texture sets, they will be mapped in world space to the vertex colors you painted.


It takes Albedo, Packed map, and Normal map


The packed map is a combination of Ambient Occlusion, Metallic, and roughness. With AO on the green channel, Metallic on the red channel, and roughness on the alpha channel.


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In addition, the contents of the terms of use are subject to change, and the latest ones will be applied.

◆ The copyright of "Free Vertex Color Mapping Shader Prefab" (hereinafter referred to as this package) is owned by the creator, Allison Corkill. Even if it has been modified or used in a larger project.

◆ There are no restrictions of the use of the items in VrChat

◆ There are no restrictions on modification.

◆ There are no restrictions in video or promotional use.

◆ Redistribution and sale of the items in this package in an unmodified or untransformed state is prohibited. The items may however be included in larger projects that are for sale. You can use these items in world commissions, avatar commissions, or any other larger project that isn't just these items being resold on their own.

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