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Title says it all; I'm moving the dev update to tomorrow. Ran into major issues with my new computer last Thursday that I did manage to fix, though it took me the better part of that day. However I made overtime today to catch up on the slack and have gotten all the assets (spritework included) done for the tomb trap; now I just need to implement it... Which is on the schedule for tomorrow morning. ;3


Hence the small shift in schedule; this way I can show off that in-game juiciness in tomorrow's dev update. See you folks then!


Greetz,

Scriptor

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