Home Artists Posts Import Register

Content

Good evening everybody, Scriptor here with the latest newsss!

Game development

I’ll apologize in advance that I’ll be keeping this dev update a little bit short, since Scriptor has been very busy this weekend and as such is a very tired boy. I’ll start off with the most important tidbit: the alpha of V0.22.1 is finished and is currently going through playtesting (beta). All in all I’m quite pleased as to how this update has turned out. I feel that especially on the coding/spriting parts I’ve learned some neat stuff that I’ll definitely be using in the future; bolstering the “gameplay” aspects of no escape (especially on the 2D map) to new heights. ^^


As I announced last Wednesday I’ll be using the rest of the coming week to make some extra (smutty) events inside the factory and release V0.22.1 for Tier III backers (at the latest) on coming Sunday (17th of July).


Once V0.22.1 is out I’ll be making a public post about the plans for V0.23.1 as well. ;3

Teasers

First up is the way leading up to the incrediball bridge. ‘Keep your ID visible at all times’… I wonder what they mean with that. :thinking:


And the second one is right at the end of the coming update, with Kathleen in (yet another) tight spot! :0


Only two teasers this time around since I don't want to spoil everything inside the coming update (and we're so close to the factual release)! >;3


And that’s all for this dev update, see you guys come Wednesday! ^^


Greetz,

Scriptor


===========================================================================

Ps. For those interested I also have a Discord, if you’d like come check it out since it’s a pretty chill place! ;3 (Exclusive stuff will always be posted on the FANBOX/Subscribestar pages and not on the Discord, so don’t feel forced to join!): https://discord.gg/RzESaUXD2z


Files

Comments

Anonymous

I like special rewards :D